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PPJ Week 6 Michael

For this week, I refined my previous models that I made the week before, and modeled a vine and statue/broken statue for environment pieces. I hope to begin all 5 of my models for next week, so that I can push them to be added to the game. I personally feel like the art department is quite behind in terms of assets being produced, both on the concept and modeling end of the pipeline. At our current rate, we will have nowhere near enough assets for a second, fully fleshed out biome. I am hoping that for our meeting this week, we can really pull together and get as many assets assigned as possible, so that work is being more evenly distributed throughout the team.


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