PPJ Week 6 Xavier
- Xavier Warchol
- Feb 21, 2018
- 1 min read
This week I worked on making corrections to the trap door model that Ben asked me to make as well as modeling one of the seesaws and Aztec Circle wall, a more decorative piece. From there I worked on UV’s and for the trap door and seesaw using more finalized textures while the Aztec Circle is going through it’s first pass with a texture. I also finished blocking in my level and fixing any playing issues there were with the lay out of the actual level so the player could freely swing from one platform to the next.
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