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Week 9 Eugene PPJ

I talked to the art director about the modifications that needed to be done on the new final version of the stalactite I made. It seems like while the model and texturing were given the approval, he wanted it to be cut into three pieces rather than two. There was also the need to make the division between the pieces looking more naturally cracked off rather than a straight line. I spent some time doing just that although there were some problems with how the model turned out when using Substance Painter. I spent a few hours figuring out the problem until I was able to figure it out. I was successful in completing the texturing. I put the assets into Unity, and they’re ready to be used.


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